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texit.doc
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TexIt (1) Imagine Object Modifier 1993/02/15 TexIt (1)
NAME
TexIt - Apply an Imagine 2.0 texture to all parts of an
object
SYNOPSIS
TexIt
texture
[
parameters...
]
<
input_file
>
output_file
DESCRIPTION
TexIt
will read an Imagine object file in binary (
TDDD
) or
ASCII (
TTDDD
) format (transparently to the user), apply the
given texture to all parts of the object, and output a
binary (
TDDD
) Imagine object. Note that
TexIt
will attempt
to load in the texture to read its default parameters, and
will supply those parameters for any that you do not specify
on the command line. Parameters listed on the command line
start with parameter one. Note that
TexIt
will correctly
apply either INT or FPU textures to the object, and will
correctly read the default parameters if the texture is an
Imagine 2.0 texture.
Note that all T3DLIB programs have the intelligence built-in
to determine whether the input file is in the binary or
ASCII format. No corny hard-wired file suffixes are
required. You may name your objects anything you wish.
By default, all Turbo Silver "
EXTR
" objects are read in and
"internalized" so that Imagine can use them, since Imagine
does not support "external" objects.
PARAMETERS
Parameters
must
be listed in the order shown below.
texture
This specifies the absolute pathname of the texture
you wish to apply to the object. It is recommended
that you use an assigned path as the root of the
pathname, and that you not use a relative pathname
specification, as Imagine may not have been started
in the same directory that
TexIt
was run.
parameters
These are the parameters to pass to the texture, up
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TexIt (1) Imagine Object Modifier 1993/02/15 TexIt (1)
to 16.
IDENTIFICATION
Author: Glenn M. Lewis
Revision Number: 39; Release Date: 1993/02/15.
The entire
T3DLIB
collection of source and executables are
Copyright © 1988-1993 by Glenn M. Lewis. All Rights
Reserved. Source code of
T3DLIB
may not be used in whole or
in part in any commercial endeavor without the prior written
permission of the author.
Imagine is Copyright © by Impulse Inc.
Essence is Copyright © 1992-1993 by Apex Software
Publishing.
SEE ALSO
bumpit(1) mbb(1), readwrite(1), set_brush_path(1),
set_texture_path(1), spherize(1), tddd2dxf(1), tddd2mif(1),
tddd2nff(1), tddd2off(1), tddd2pov(1), tddd2ps(1),
tddd2ray(1), tddd2vort(1)
BUGS
TexIt
only outputs Imagine 2.0 compatible objects.
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